Contains methods for retrieving data from a Bulk or Interrupt endpoint using the overloaded Read(array<Byte>[]()[][], Int32, Int32%) functions or a DataReceived event.
| C# | Visual Basic | Visual C++ |
public class UsbEndpointReader : UsbEndpointBase
Public Class UsbEndpointReader _ Inherits UsbEndpointBase
public ref class UsbEndpointReader : public UsbEndpointBase
| All Members | Methods | Properties | Events | ||
| Icon | Member | Description |
|---|---|---|
| DataReceived |
The DataReceived Event is fired when new data arrives for the current UsbEndpointReader.
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| DataReceivedEnabled |
Gets/Sets a value indicating if the DataReceived event should be used.
| |
| DataReceivedEnabledChanged |
The DataReceivedEnabledChanged Event is fired when the DataReceived event is started or stopped.
| |
| DefReadBufferSize |
Default read buffer size when using the DataReceived event.
| |
| Read(array<Byte>[]()[][], Int32, Int32%) |
Reads data from the current UsbEndpointReader.
| |
| Read(IntPtr, Int32, Int32, Int32, Int32%) |
Reads data from the current UsbEndpointReader.
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| Read(array<Byte>[]()[][], Int32, Int32, Int32, Int32%) |
Reads data from the current UsbEndpointReader.
| |
| Read(Object, Int32, Int32, Int32, Int32%) |
Reads data from the current UsbEndpointReader.
| |
| Read(Object, Int32, Int32%) |
Reads data from the current UsbEndpointReader.
| |
| ReadBufferSize |
Size of the read buffer in bytes for the DataReceived event.
| |
| ReadFlush()()()() |
Reads/discards data from the enpoint until no more data is available.
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| ReadThreadPriority |
Gets/Sets the Priority level for the read thread when DataReceivedEnabled is true.
|
- Before using the DataReceived event, the DataReceivedEnabled property must be set to true.
- While the DataReceivedEnabled property is True, the overloaded Read(array<Byte>[]()[][], Int32, Int32%) functions cannot be used.
| Object | |||
| UsbEndpointBase | |||
| UsbEndpointReader | |||
| MonoUsbEndpointReader | |||